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Flying has an extreme mode that makes aircraft control more sensitive so that players can pull off more hair-raising stunts.Ĭouple the broad array of vehicles with inventive race tracks, events and missions and there’s a lot to love about “The Crew 2.” Because it caters to so many tastes, players will find something they’ll love or they’ll be exposed to types of racing they never realized they liked. For cars and motorcycles, there’s a handbrake that lets players negotiate 90-degree and hairpin turns. It’s a different element from the nitro boost that all vehicles have. The developers create gameplay wrinkles that require competitors to learn techniques.įor boating, players can pull the left stick back to gain speed at the cost of control.
The crew review series#
Lastly, the Live Xtreme Series are long races that puts disciplines together, forcing players to switch between different forms and styles of transportation.Īlthough the variety is enticing, “The Crew 2’s” gameplay doesn’t particularly stand out, Ivory Tower Ubisoft does a serviceable job of making players feel as though they’re drifting for points or following the right line around a race track.
The crew review pro#
Freestyle includes aerial acrobats via stunt planes and monster truck arenas, while pro racing focuses on F1-type vehicles and powerboats. Street racing has disciplines focused drifting and drag racing while off-road features motocross and rally cars. Within each category are several disciplines centered on a type of vehicle. It has a festival vibe as players compete in five different categories of events: street racing, off-road, freestyle, pro racing and the Live Xtreme Series. “The Crew 2” veers away from the “Fast and Furious” style narrative and takes a slant similar to the “Forza Horizon” franchise. The change in approach even extends to the story. For those who just want to tackle events, they can go to the activities menu and pick from several options. It makes getting around America much more compelling as players either speed to different headquarters or events around the country, or even fly there. By plane, it took me nearly 30 minutes to go coast to coast. Players can seamlessly switch from driving to boating to flying as they cross the huge map. While the original felt limited on the ground, the move to venturing on sea and air gives the game unrivaled freedom and opportunities for exploration. The game shifts from driving on land to boating at sea to flying around the Manhattan skyline. “The Crew 2” is a different animal and that leaps out at players from the start as they jump from different modes of transportation. Review: Broad approach to America makes 'The Crew 2' work